A real-time tactical game about the confusion of World War II infantry combat. You will find no health bars, only stress, desperation and death.

Core Loop
Find the enemy. Pin them down with fire. Swing around the flank before they recover, or before your own men lose their nerve. Regroup whoever’s left and brace for the next wave.

Core Mechanic
Every bullet brings both danger and fear. Fire doesn’t just kill, it shakes men apart. Fast panic from shock, slow dread from unending pressure. Leadership, cover, and what little cohesion remains decide who stands and who runs.

Art Style
Made with Paint, touched up by AI. It sucks but I cant do everything at once.

Updated 1 day ago
Published 3 days ago
StatusPrototype
PlatformsHTML5
AuthorAdeptusCat
GenreStrategy
Made withGodot
Tags2D, Godot, Hex Based, Real-Time, Real time strategy, War, World War II

Comments

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Very cool game! You should make a whole bunch of maps bundled in a campaign.

(+1)

Thats the plan!