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LITT - Lions In The Trenches

LITT - Lions In The Trenches

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Devlog

  • 0.4.0 Scenario Picker
    April 28, 2026 by AdeptusCat
    - added more scenarios - preparations to easily make more Scenarios - various bugfixes and balancing... Continue reading
  • Close Combat & Behaviour Update
    April 14, 2026 by AdeptusCat
    - Units will no longer flee from too much stress. Rather they rout when pinned and enemy unit is one hex away - Close Combat now actually uses Soldiers and weaponry to determine outcome of a fight - T... Continue reading
  • Close Combat & Visibility Update
    March 26, 2026 by AdeptusCat
    - Moving into a hex with an enemy unit now starts close combat. - Added an option wheel when right clicking to make this change possible. - Units are not automatically visible when in line of sight. T... Continue reading
  • Added Attack AI
    December 11, 2025 by AdeptusCat
    There is now the option to Defend or Attack an Objective. This is the result of implementing an Attack AI. It is still only making plans on Platoon level, so dont expect the AI to make grand moves. Bu... Continue reading
  • UI improvement
    November 12, 2025 by AdeptusCat
    1
    Made some improvements to the UI while traveling: - Timer is now shown at start, which makes it clear that countdown is not starting before a unit is moved - Hexes can now be selected (left click) - H... Continue reading
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